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Counter

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The Counter node keeps track of how many times something happens. It's like a tally counter that goes up (or down) each time it receives a signal.

Examples:

  • Count how many times a button has been pressed
  • Track how many times a sensor detects something
  • Keep a running total of events
  • Count down from a number and trigger something when it reaches zero

You can increase the counter, decrease it, set it to a specific value, or reset it back to zero. This is useful for creating games, tracking usage, or triggering actions after a certain number of events.

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